Core

Showing all 4 results

  • Core: Coding Level One

    Core: Coding Level One

    $300.00
    Arcade Creators

    Dive into the world of game design as you learn the fundamentals of coding through building your very own playable arcade game. We’ll explore pixel art, sprite animation, character logic, scoring systems and level design while learning how to prototype, test and debug like real developers. At the end of the session, each student will publish their finished game and showcase it using shareable QR cards for friends and family to play.

    Select optionsLoading Done This product has multiple variants. The options may be chosen on the product page
  • Core: Coding Level Two

    Core: Coding Level Two

    $300.00
    Robo-Challenge

    Take your coding skills off the screen and into the real world. In Level Two, students design, build, and program autonomous robots that sense, decide, and act independently. Using micro:bits, motors, and real-world sensors, we’ll explore how intelligent systems respond to their environment and complete mission-based challenges.

    Select optionsLoading Done This product has multiple variants. The options may be chosen on the product page
  • Core: Tinkering Level One

    Core: Tinkering Level One

    $300.00

    Fidget Masters

    Imagine, Design, Print, Take home!

    In Fidget Masters, students learn the fundamentals of 3D modeling, slicing, and printing by creating their own custom fidget toys from scratch. Through weekly challenges, they’ll explore how digital designs become real objects, with new skills developing each lesson. Kids learn important skills like iterating, problem-solving, and creative thinking throughout.

    ** Please note there is NO CLASS on Sunday, May 31st **

    Select optionsLoading Done This product has multiple variants. The options may be chosen on the product page
  • Core: Tinkering Level Two

    Core: Tinkering Level Two

    $300.00

    World Builders

    Design and engineer a miniature world that reacts to you. Building on the 3D modeling foundations learned in Level One, students will create and 3D print custom pieces for their environments, then integrate lights, motors, switches, and sensors to make their worlds interactive. Along the way, we’ll explore circuits, power systems, and physical computing while practicing prototyping, troubleshooting, and iterative design. The final showcase features fully functional, student-built worlds powered by real engineering principles.

    ** Please note there is NO CLASS on Saturday, March 28th **

    Select optionsLoading Done This product has multiple variants. The options may be chosen on the product page